Cynet Ritual
Spell Normal

Cynet Ritual

  • View:
  • 3947




This card can be used to Ritual Summon any Cyberse Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control no monsters: You can banish this card and 1 Ritual Monster from the GY; Special Summon 2 "Cynet Tokens" (Cyberse/LIGHT/Level 4/ATK 0/DEF 0). You cannot activate this effect the turn this card is sent to the GY.




 
 
AI Power Analysis
Combo enablerConfidence: Medium
51± 8/ 100
Power Score
Intrinsic 48
Deck 54

Cynet Ritual — Power Evaluation

Final Score: 51 ± 8 · Confidence: Medium

  • Intrinsic: 48 · Deck: 54 · Meta: provisional
  • Primary role: Combo enabler · Secondary: Recovery/Recursion

Why it scores here

Cynet Ritual is a conditional Ritual enabler. Its main effect Ritual Summons a Cyberse Ritual monster with tribute of matching total Level, and its graveyard effect turns itself plus one Ritual monster into two Level 4 Cyberse tokens, but only while you control no monsters. The score is held down by zero opponent interaction, the dependence on Cyberse Ritual monsters and matching tribute, and the absence of any combo evidence. The deck data is strong (present in all 400 sampled decks, with partners at 80–90%), but a 100% inclusion rate suggests how the sample was built rather than raw power, so it only moderately lifts the deck-synergy term. ATK, rarity, and view count earned no points.

Axis scores

Axis Score Evidence
Accessibility 55 Reachable only by Ritual Summon when a Cyberse Ritual monster is in hand, and no searcher appears in the evidence; it is present in 400/400 sample decks with top partners at 80–90%, but the route itself is inferred (inferred).
Combo & Conversion 50 The text supports a one-card Ritual Summon into a Cyberse Ritual body, but no recorded board confirms the follow-up, so conversion is text-only (inferred).
Resource Economy 50 The graveyard effect spends the card plus one Ritual monster from the graveyard for two Level 4 tokens, a roughly even exchange with a field requirement (verified).
Effect & Interaction 5 The card has no negation, removal, or hand-trap effect in its text (verified).
Material Utility 55 Cynet Tokens are Level 4 Cyberse LIGHT bodies with 0 ATK/DEF that can serve as generic material, while the card itself is a Spell and is not material (verified).
Resilience & Flexibility 30 The graveyard effect cannot activate the turn the card is sent to the graveyard and needs an empty monster zone, and the Ritual line depends on this one spell, so a single spell negation ends it (inferred).
Deck-Building Efficiency 45 Decks run 1–2 copies (average 1.52, observed), but it needs Cyberse Ritual monsters and matching tribute, which is a mild restriction (inferred).

Calculation

Weight profile: 0.7 Combo enabler + 0.3 Recovery/Recursion. Intrinsic ≈ 48, Deck ≈ 54, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Ritual Summons Cyberse Ritual monsters from hand (verified)
  • Graveyard effect turns the card plus one Ritual monster into two Level 4 tokens when you control no monsters (verified)
  • Present in all 400 sampled decks at about 1.5 copies, across 37 archetypes (observed)

Weaknesses

  • No opponent interaction of any kind (verified)
  • Needs a Cyberse Ritual monster in hand plus tribute of matching total Level (verified)
  • Graveyard effect needs an empty monster zone and cannot activate the turn it is sent to the graveyard (verified)
  • No combo evidence, so the follow-up value is unconfirmed (verified: absence in evidence)

Counters / choke points

  • Spell negation before the Ritual Summon resolves (inferred)

Best use

Ritual Summon enabler for Cyberse Ritual monsters, with graveyard token recovery when the field is empty. Decks: Darkfluid, Firewall, Code Talker, Cynet.

Evidence & gaps

  • Verified: Main effect: Ritual Summon a Cyberse Ritual monster with tribute of matching total Level from hand or field; Graveyard effect: banish itself and one Ritual monster to Special Summon two Level 4 Cynet Tokens (Cyberse/LIGHT/0 ATK/0 DEF) when you control no monsters, not the turn it is sent to the graveyard; No negation, removal, or hand-trap effect
  • Observed: Present in 400/400 sampled decks, average 1.52 copies (max 3); Top partners: Cynet Mining 90.2%, Firewall Dragon Darkfluid 89%, Cyberse Sage 87.2%
  • Inferred: Accessibility depends on having a Cyberse Ritual monster in hand, since no searcher is in the evidence; Combo conversion is text-only because no boards were supplied; Brick risk from the Cyberse Ritual restriction and tribute requirement
  • Data gaps: no combos supplied: combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard): archetype inclusion is inferred from the deck sample only no banlist token: assumed 3 copies (unlimited) 400/400 sampled decks run the card, which suggests the sample was built around this card; deck frequency is therefore not a reliable power signal no list of which Cyberse Ritual monsters exist in the pool, so ritual-target breadth is unverified











https://metaduelist.com/
Top